Come on down to Dr Si Clops' One [Stop] Eye Shop, where he'll take a good, long look at you. Discount prices!
Created for Global Game Jam 2017: Waves
Cut your nails like you've never cut your nails before.
One of 10 games in 10 weeks
An interactive fiction expounding the dangers of ever enjoying yourself.
Created for Ludum Dare #29: Beneath the Surface
An earnest documentary investigating the ills afflicting the modern banking sector.
Created for Ludum Dare #25: You Are The Villain
Drive a car, with friends!
Leo Toivio Elie Abraham Philip Bretschneider, Armin Johansson, Einar Langfjord Me
Created for Splash Jam 2017: Rotation
As opposed to worlds somehow not in space.
David Truby, Alex Dixon, Chris Leonard Richard Perry Me
Created for Ludum Dare #30: Connected Worlds
The world's first interactive smack simulator, and incidentally a card game.
Ed Horsey Me
Created for Ludum Dare #27: 10 Seconds
An avant-garde experiment in form, “RTTR#4” challenges the viewer's perception of what a game actually is.
The stupidest game I've ever made. Yes, really.
Nathanial Yau Matthew Piper Me
Created for a WGD fortnightly competition
A game made in six hours during and in between lectures, to an utterly bizarre specification.
Created for charity
Multiplayer asteroid dodgeball w/
gravity
(requires controllers)
Joe Lansdowne, David Watson, Me David Walton
Created for a WGD 48-hour competition
A Haxe demake of Twine, with accompanying game.
Alex Dixon Me
Created for Global Game Jam 2015: What do we do now?
An avant-garde experiment in form, “RTTR#5” challenges the viewer's perception of what a game actually is.
In a bad way.
Created for UniJam 2012 at Nottingham Trent University
An attempt to ruin the keyboard forever.
Created for Ludum Dare #28: You Only Get One
The best game that is or will ever be.
Everyone else can stop now.
Created for the collective good of humanity